I have spent a lot of time creating atmospheric\ambient\FX samples for the Homegrown Sounds Sample CDs and as anyone who has done it knows it is a time consuming process. The initial idea behind Astralis was to make a synth which made this process easier with plenty of soundscaping abilities. I began in 2005 and the first synth was over complex and very CPU hungry although was capable of the type of sounds I was looking for. Since then I have rebuilt the synth many times, slowly simplifying the interface and reducing some features, and have heavily optimised and re-optimized the synth to get the load time/CPU usage to an acceptable standard for a synth of such capability. I am pleased with the end result, it has been a long process and it is a relief to finally have the finished synth. I hope that people find it an intuitive synth to use, I have changed the control interface more times than I can remember trying to achieve the most logical layout.
There is a manual
included with the synth available from the start menu after install,
but I will briefly go through each section here:
Effects
The FX section should
be fairly obvious to most people. Organic is a delay based effect I
designed to achieve a particular 'Organic' sound, it is capable of many
different Effects and is great combined with the Flanger to create some
Harmonic Frequency Superwaves, which is something I love :) Another
thing worth noting is that the Routing system is
very Flexible, there are a number of different combinations of
which effect goes into what. Also the Reverb and the Ech are
interchangeable.
Sequencers
There are 2 modulation Sequencers, one is Polyphonic and the other
Monophonic. Each sequencer produces a sequence of the
displayed values (Blue Bars) which can then be used to control any
destination through the Modulation Matrix. Each can also be either
stepped or smooth and with smooth set to full they behave almost like a
programmable LFO. One other thing to note is the blue bar at
the top right, this is a zone and represents your midi keyboard so that
the sequencer output can be confined to a set number of keys.
The Gate sequencer is basically a Trance Gate which retriggers any/all
of the 3 Envelopes in time with your host tempo. Polarity 2 menas that
Envelope 2 will recieve the inverse sequence so that it is triggered on
the off notes only.
Microtuner
Astralis supports up to 24 Note Scales. This section is very simple
within the synth as it is just a patch selection. Patches are installed
to C:/HG_Scales. You can select presets by selecting a bank
and then choosing one of the 16 patches in that bank. There is an
included vsti called MTPatch which I will cover later which is for
making Banks and Patches.
ADVANCED USERS:
The Root note changes the pitch of middle C to the desired value and
the A value allows retuning the synth from the standard 440. For
example if you have a scale which goes from A to A and A:420 you would
set root to A and type 420 in the A box. The scale still begins on the
C midi key but will be retuned to the actual pitch of the tuning scale.
This is not necesary for using scales, only if you wish to recreate a
scale precisely. These values are stored with the Synth patches and not
with the Microtonal Patches.
Octave Stretch allows adding pitch stretching/shrinking either side of
middle C
Modulation
This page contains the LFO and the Arpeggiator which should be self
explanatory. The Velocity Response is to set the response of your midi
keyboasrd on a per patch basis, double clicking adds a node which can
be moved, ctrl clicking deletes a node, you can create many nodes to
create complex velocities. Env 3 is a standard ADSR envelope which can
be used through the Modulation Matrix.
The 8 x 8 Modulation Matrix is the heart of synth as it allows you to
map any available control source to any available destination by a
specified amount. Numbers can be positive of negative and are changed
by clicking the appropriate box and dragging the mouse up and down.
double clicking a box will switch the box off.
Advanced
The advanced section contains the Stereo Spread feature. This allows
custom panning of each polyphonic voice or randomizes each. Inv S2
inverts the signal to synth 2 so that the voices are diametrically
opposed.
The Voice Modulator is the same as Spread but is for use through the
Modulation Matrix so can be used to control any destination.
The reduces allow changing attack or release times for each polyphonic
voice, they can be used creatively of help reduce CPU load.
The custom Clock is a unique feature which provides a programmable
clock to drive the sequencers, basically on each clock pulse the pulse
will only be sent it the button is selected for that step which has the
effect of pausing the sequencers. It can create complex rhythms.
Astralis B is very similar but has a reduced feature set with the aim
of reducing CPU usage.
Acknowledgements:
The Astralis Pack is proudly made with
SynthEdit
and also uses custom modules by the following talented module
developers:
Dave
Haupt
Chis Kerry
Kelly Lynch
Peter
schoffhauzer (Scoofy)
Oli
Larkin
Etric Van Meyer
Brian
Allen Vanderburg II
Rick Jelliffe
Rob H
Lance
Putnam
Astralis ©
Astral Pedestrian 2007
Also respect to the whole synthedit community/resources which is a
great source of information and solutions and refreshingly zen like.
SynthEdit is a trademark of Jeff McClintock
VST and ASIO are trademarks of Steinberg Soft- und Hardware GmbH
All other copyrights and trademarks are the property of their
respective owners.