Orgone Synth\Sampler Sections

Orgone Synth Section

Orgone Contains 2 independent Synth Sections, this help page will only cover one, as the second is identical (apart from the filters).

Fundamentals of Orgone's sample System

Orgone uses standard WAVs as its sound source, they can be either 16-bit, 24-bit or 32-bit in depth and any frequency.  A Virtual Bank system is used to organise the wavs which emulates a hardware synthesizers storage system. The banks are actually just folders containing samples which reside inside the installed Samples directory.  Samples must be in subfolders of the samples directory otherwise they won't be seen, you can allso use subdirectories inside your bank folders although they will all be listed in the same bank. There is no limit to how many samples you can have inside a bank but bear in mind that the popup menu will not be easy to use with too many.  The same goes for banks, and the more samples you have the longer load time will be due to the filescan at load time., so it isn't advisable to  have thousands of samples :)

The Sampler itself has no limit to sample size, however bear in mind that the wav is loaded into RAM and so this limits the size in a sense, but with the amount of RAM on PCs these days that shouldn't be an issue.

NOTE: The sample bank directory is located wherever you installed the Samples to via the orgone_samples installer, the default location is C:\HGSounds\Samples\ If you are not sure where they are you can open up the text file at c:\HGSounds_Astralis_Orgone.txt and it is listed on the top line. This line is how Astralis knows where the samples are located, and so if you change the location of the samples manually you must also update this file (Be sure to include the backslash at the end!).

Synth Options
Orgone Synth Options 

  • DEFAULT - Sets the Synth Section to its default values
  • RANDOMIZE - Randomizes the most useful settings in the Synth Section.
Sliders
  • Volume - The volume of the Synth Section.
  • PAN - Stereo Pan Position from left to right. The button to the right switches Spread On instead in which case this slider has no affect.
  • OCTAVE - Alters Pitch in Octave Steps, centre is normal.
  • SEMI - Alters Pitch in semitones, Center is  normal;
  • FINE - Fine Tuning of  2 semitones, Center is Normal.
  • DRIVE - Applies Distortion to the Synth Section by this amount. The Button to the right switches the Distortion ON/OFF.
  • NOISE - Applies White NOise to the Synth Section. The Button to the right switches the Noise ON/OFF.
  • FX SEND - How much Signal is sent to the FX Section.
  • FILTER BALANCE - Basically a course Filter Frequency. Whe using modulation on the filter etc...  the Filter Frequency knob can go out of useful range, in that case you use this slider to bring it  back.
  • RESONANCE - Resonance control for the filter.
Buttons
  • Microtuner - Switches the Microtuner On for the synth section.
  • Pitch Bend - Enables Pitch Bend for the Synth Section.
  • AUTOLOOP - Enables automatically using the samples built in loop when loading samples. For most situations this should be ON, without it the sample will use the previous loop.
  • Reverse - Reverses playback of the sample.
  • Alternate - Plays the sample's loop  forwards and then backwards.
  • Zero X - Synth will attempt to find the nearest zero crossing for the loop points. Not much use with stereo samples.
Sampler Options
Synth Settings

  • MODE- Decides whether the sample plays as a One Shot, Looped, or Loop and then post loop section. For most samples looped is the best choice.
  • NORMALIZE - Normalizes the sample at load time to the specified level.
  • LO-FI - Degrades the sound by the selected amount, great for creating grainy textures :)
  • BANK - Selects the bank of samples from a choice of all installed banks, the button to the left is lock bank which locks the current bank when randomizing, useful if making patches you want to distribute with a custom bank of samples.
  • WAVEFORM - Selects the sample to use from the currently selected bank. 
  • RANDOMIZE - This Button selects a random sample from all samples unless bank lock is enabled.
Waveform Display
Astralis Wave Display

The loaded Waveform is displayed in this panel, on top is an overlay which can be dragged with the mouse. The loop display is accurate on smaller samples, however as the samples increase in size it becomes less accurate (this is true of the sample loop itself) due to floating point inaccuracy.

  • SAMPLE LOOP -  The top third of this controls the loop section and is identical in operation to the Range Selector (It is actually the same module). You can click and place each end or CTRL is fine control, moving up reduces resolution. Holding SHIFT down moves the range and again moving up will reduce the resolution. Double Clicking resets to the samples embedded loop. 
  • START POSITION - The bottom Third controls the start position of playback, again use CTRL for fine control and double clicking resets to the start of the file.
  • INCREMENT DECREMENT - These work on the loop settings moving the end, holding the mouse down will automatically move in small increments gradually increasing in resolution.
  • Randomize Start - The blue button on the left will randomize the start position.
  • Randomize Loop - The blue button on the right will randomize the loop points.
Filters
Astralis Filter 1 Astralis Filter 2

  • Type - Select the Filter Type between Low Pass, High Pass, Band Pass, Notch, Peak A, or Peak B.
  • X Cascade - Cascades the filter by the selected amount, choose from 1-8. Cascade means run through the filter x amount of times basically equivelent to having multiple filters in a line. The more they cascade the higher the resonance, but they will also use additional CPU.
  • 1 -> 2 - Sends the output of Filter 1 into Filter 2. This means that the signal path is directed into synth 2 and so as a result will not use the Env 1 envelope, basically making it into a single synth.
  • LINK - When selected Links both freq Cutoff Knobs to Freq Cutoff 2 so they are both oprated from the one knob.
  • FREQUENCY - The main control for the cutoff frequency, if this goes out of range due to modulation routing, use the Filter Blance to bring back into line. Double clicking resets to default, CTRL & SHIFT offer different resolutions of fine control.
  • Filter Invert - Inverts the Filter 2 cutoff signal, useful when both are linked together.
  • Default  - Sets the filter section to default values.
  • Randomize - Randomizes the Filter Section.